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Scorpion is a solitaire card game using a deck of 52 playing cards. Although somewhat related to Spider, the method of game play is akin to Yukon. The object of this game is to form four columns of suit sequence cards from king down to ace.
The game starts with 49 cards dealt into seven columns of seven cards each on the tableau. The first four columns each have three face-down cards with four face-up cards placed over them. The cards in the remaining three columns are all faced up. The three leftover cards are set aside for later.
Cards in the tableau are built down by suit and every face up card is available for play, no matter where in the column it is. That means that any card can be placed on top of a card that is a rank higher. However, once a card from the bottom or middle of a column is moved, all cards on top of it are moved as well as one unit. Also, nothing can be placed on an ace and gaps on the tableau can only be taken by kings or sequences with Kings as their bottom cards. Furthermore, once a face-down card is exposed, it is turned face up.
When no more moves are possible, the three leftover cards are dealt onto the first three columns and put into play.
As earlier mentioned, the object of the game is to build four columns of suit sequences from king down to ace. So when one such column is built successfully, it is a general rule to leave this column alone, unless it covers a face-down card.
There are many keys you can use to make your game playing more efficient:
- Space
- Auto-finish—In foundation games, this moves all the cards it can up to the foundations
- z
- Undo
- x
- Redo
- n
- New Game
- g
- Replay the same game
- f
- Flip a card from the stock
There is also a card-finder keyboard feature you can use to help you locate cards:
- a
- Highlight the aces
- 1 though 9
- Highlight the cards with the rank pressed
- 0 or t
- Highlight the tens
- d, c, h, s
- Highlight the cards with the suit
- r, b
- Highlight the red or black cards
You may combine the rank keys with the suit or color keys. For example, if you hold down the "5" key and
the "d" key then only the 5 of diamonds will be highlighted. "a" and "r" will highlight the red aces.
There are ways to use the mouse to make your game playing more efficient:
- Left Click
- Move the card to the most logical place (might not be the best move, however)
- Left Click in Empty Area
- Auto-finish—In foundation games, this moves all the cards it can up to the foundations
- Right Click
- Undo
You can use super moves to make your game playing more efficient.
Clicking or dragging a card that isn't immediately accessible will attempt to move all the cards
above it in its stack until the move is valid. The effect will be the same as clicking each card. If you
cancel the drag or undo the move, all the cards will go back to where they were.
Dragging a card or cards to the middle of a stack will attempt to move all the cards above the
destination out of the way. The effect is the same as clicking each card. To see where the cards will
move, hold the dragged card(s) at the destination for a second. If you decide to move the dragged
card(s) somewhere else, just drag them there and the other cards will go back to where they
were. Undoing the move will also move the cards back.
If you drag a card or cards to the middle of a stack and the cards that move away would be valid to
move back on top of the dragged card(s), then they'll slide out of the way and let you just slip the
card(s) in.
The score is based on the lengths of the runs of cards of the same suit:
Number of cards in a run | Resulting score |
13 | 13 |
12 | 11 |
11 | 9 |
10 | 7 |
9 | 6 |
8 | 5 |
7 | 4 |
6 | 3 |
5 | 2 |
4 | 1 |
3 | 0 |
2 | 0 |
1 | 0 |
The max is 13 so that a complete game's score is 52, like the foundation based games. It's not
linear so that it rewards games with longer runs.